package Actor.Enemy{

	import Actor.Actor;
	
	
	
	import Actor.Weapon.Weapon;
	public class Enemy extends Actor{

		 

		public var enemyBodyFlyweight:EnemyBodyFlyweight;

		public var unsharedEnemyBodyConcreteFlyweight:UnsharedEnemyBodyConcreteFlyweight;

		public var weapon:Weapon;


		public function Enemy() {
		}

	} // end class
} // end package